Space Shuttle in SWTORDie Arbeiten an Star Wars: The Old Republic gehen weiter. Im Forum veröffentlichte Live Community Coordinator Amber Green jetzt die vorläufigen PTS-Patchnotes für Version 1.0.2. Die aufgeführten Änderungen und Updates können sich jedoch noch ändern oder teilweise wieder entfernt werden, bevor SWTOR 1.0.2 auf den Live-Servern online geht.

Die Public Test Server – Patchnotes werden generell nur auf Englisch zur Verfügung gestellt, die finalen Patchnotes wird es dann auch auf Deutsch geben. Die neue Version 1.0.2 enthält viele Bugfixes und Änderungen u.a. am Sith-Inquisitor, dem Flashpoint Taral V sowie an einigen Items, Missionen und der Benutzeroberfläche.

Wann 1.0.2 online gehen wird, hat das Team bisher noch nicht verraten, eventuell könnte es bereits am kommenden Mittwoch im Rahmen der geplanten Wartungsarbeiten soweit sein. Wir halten dich natürlich auf dem Laufenden.

Vorläufige Patchnotes für SWTOR 1.0.2

General

  • Guilds that are currently leaderless will have an Officer chosen and promoted to Guild Leader.

Classes and Combat

Sith Inquisitor

General

  • The Darth title is now properly granted to Sith Inquisitors.

Bug Fixes

  • Corrected an issue that could prevent players from taking cover when targeting large NPCs.
  • Fixed a bug that caused some abilities with activation times to be interrupted when used from cover.

Flashpoints and Operations

Flashpoints

Taral V

  • General Edikar now has the correct loot in Hard Mode and no longer enrages in Normal Mode.

Operations

Bug Fixes

  • Fixed an issue that could cause choosing Nightmare Mode to not set enemies to Nightmare difficulty.

Items

General

  • PvP lockboxes now cost 70 commendations, contain more consumables, and always contain an item.

Bug Fixes

  • Corrected several PvP items that were Bind on Equip. They are now Bind on Pickup.
  • PvP vendors on Capital Planets now offer the correct PvP items.
  • Commendations received via in-game mail are now correctly added to the Currency tab.

Missions and NPCs

Missions

Imperial

  • Number One with a Bullet: Players who choose dark side options now correctly receive the mission First Strike after completing this mission.
  • First Strike: Players who did not receive this mission will now receive it upon entering their personal starships.

Republic

  • Death Cloud: Players can now complete the „Toxic Waste“ bonus objective regardless of how quickly they complete this mission.

Bug Fixes

  • Corrected mission steps on several planets that could cause client instability.
  • Fixed issues with some missions that could prevent pending rewards from being accepted.

Space Combat

Bug Fixes

  • Fixed an issue that caused a client crash if a space station was destroyed in Space Combat.

UI

Maps

  • Group members no longer appear on all planets on the Galaxy Map.
  • Corrected an issue that could cause map notes to disappear after logging out and back into the game.
  • Corrected some map notes that referenced the incorrect map.
  • Updated map notes for „travel to planet“ steps in class missions on Nar Shaddaa, Hoth, and Belsavis to indicate the planet’s space station.

Bug Fixes

  • Players now receive the appropriate message if they attempt to create more characters than are permitted per account.
  • Group members outside of a player’s phase are no longer prompted to roll on items.
  • The In-Game Customer Service Portal no longer appears to hang while the „updating“ message is displayed.
  • The Guild interface now properly displays the guild member list when it is sorted.
  • The „Show Sith Corruption“ option no longer toggles off when transitioning between areas.

Miscellaneous Bug Fixes

  • Taxi rides are no longer occasionally interrupted, causing the player to be dropped from the taxi.
  • Using the /dismiss command now correctly dismisses a vanity pet.
  • Corrected some issues that could cause players to become stuck on the loading screen when logging into a character.
  • Players can now use emotes while riding a vehicle.
  • Fixed a bug that prevented some text-only mail messages from being received.
  • Graphics preferences in settings files are now consistent with actual settings in use.
  • Being in Do Not Disturb mode no longer prevents characters from being logged out for being away.
  • Corrected an issue that caused poor performance on some machines in indoor areas with shadows enabled.
  • Fixed an issue that could prevent players from being logged out for inactivity.
Quelle: Forum

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Kommentare zu "SWTOR: Version 1.0.2 – Vorläufige Patchnotes"

Und für die fünf Bugfixes brauchen die jetzt eine Woche? Man kann ja über Rift halten was man will aber, gepatched haben die da fix und so verbugt wie es momentan Star Wars noch ist, war es auch nicht.

Und die brauchen wieder knapp 6 Stunden für das Update..
Leider mitten am Tag, von 11 – 17 Uhr -.-
Naja, man muss es doch i-wie regeln das sie es Nachts machen.
Klar, in Amerika ist es Nacht wenn gepatcht wird, aber bei uns sollten sie es auch einführen…. so schwer kann das doch nicht sein.

Jup haben andere Spiele ja auch alle hinbekommen

Dann geh rift zocken und whine hier nicht rum.rift sucked sowieso.paste and copy…..